AR Game Development

Games That Blur Reality

Axcela builds augmented reality games and experiences using Unity AR Foundation — surface detection, GPS anchoring, and multiplayer AR for iOS and Android.

In Development

Smart Arena — Axcela's AR Game

A competitive multiplayer AR game where your real-world space becomes the battlefield. Surface detection + Photon networking — currently in development by the Axcela team.

What We Build with AR

From surface-anchored games to city-scale location experiences.

Surface Detection

Place game elements on real tables, floors, and walls. Players interact with virtual objects overlaid on their actual environment.

Location-Based AR

GPS-anchored game content that appears at real-world coordinates — like Pokémon GO but built for your concept.

Cross-Platform

One codebase targeting both iOS (ARKit) and Android (ARCore) via Unity AR Foundation. Reach the full mobile audience.

Face Tracking

Apply virtual masks, filters, and effects to players' faces in real time. Great for social features and character customization.

Image Recognition

Point your camera at a physical marker — a card, a poster, a product — and trigger 3D content or interactions.

Multiplayer AR

Shared AR experiences where multiple players see and interact with the same virtual world overlaid on the real one.

Our AR Development Process

From concept to App Store — a clear pipeline with milestones you can see.

01

Concept & Scope

We define the AR mechanics, target hardware, and technical constraints before writing a line of code.

02

Prototype

A functional AR prototype in 2–4 weeks. You see the core experience on a real device before full production begins.

03

Production

Full game development — systems, art, UI, monetization, and optimization for mid-range Android devices.

04

Testing & Launch

Device testing across iOS and Android, App Store / Play Store submission, and post-launch monitoring.

Have an AR Concept?

Tell us your idea — we'll assess the technical feasibility and give you an honest scope and timeline.